Welcome to my graphics blog!
I will post here my graphics applications, developed during the past 2 years. I will have a separate post giving the highlights of each application and some screenshots. They have links to the detailed description of each project and to youtube videos.
I'll give a list of all the applications listed on my blog:

classic remake of the game and evolved version as well. Team project for 8 people.
my physics and networking assignment from the second semester. 4 peers are used for a distributed physical simulation of a large number of spheres (p2p).
Render monkey application using HLSL shaders.

My project for the first semester (msc). An application developed in OpenGL and C++. It also contains GLSL shaders.
Application implemented in DirectX9, using ASM shaders.
Educational game for a physics lesson (Newton's laws), written using Crayon Physics Deluxe engine.
My Bachelor of Science final project. Written in C++ and Cg; it includes the main modules that could be used in a graphics engine. All the graphics effects are implemented on GPU.
Some older projects developed in my final year at "Politehnica" University from Bucharest (Romania). The projects are the following:
- Loader and Modeller 3D
- Dwarf in Labirinth
- Basic Loader Application
- Night Scene
- Cube game
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