Thursday, 15 April 2010

Hi everyone!

Welcome to my graphics blog!


I will post here my graphics applications, developed during the past 2 years. I will have a separate post giving the highlights of each application and some screenshots. They have links to the detailed description of each project and to youtube videos.

I'll give a list of all the applications listed on my blog:



My Msc final project. The actual title is "Photorealistic Real-Time Rendering of Ocean Water Environments". It is an application implemented in DirectX11 using shader model5. It is stil in development, but at the moment it has wave animation using FFT/Perlin noise, ocean foam, hull shader tessellation and some water colouring.


classic remake of the game and evolved version as well. Team project for 8 people.

my physics and networking assignment from the second semester. 4 peers are used for a distributed physical simulation of a large number of spheres (p2p).


Render monkey application using HLSL shaders.



My project for the first semester (msc). An application developed in OpenGL and C++. It also contains GLSL shaders.


Application implemented in DirectX9, using ASM shaders.



Educational game for a physics lesson (Newton's laws), written using Crayon Physics Deluxe engine.


My Bachelor of Science final project. Written in C++ and Cg; it includes the main modules that could be used in a graphics engine. All the graphics effects are implemented on GPU.

Some older projects developed in my final year at "Politehnica" University from Bucharest (Romania). The projects are the following:


  • Loader and Modeller 3D
C++/OpenGL application for loading and moddeling 3D models (ms3d and 3ds) (Project for 2 persons).
  • Dwarf in Labirinth
C++/OpenGL application made for an AI assignment. The dwarf has to find the exit from the labirinth using genetic algorithms.
  • Basic Loader Application
My first loader (ms3d models).
  • Night Scene
My first shader assignment (C++/OpenL/Cg).
  • Cube game
A simple OpenGL application for implementing a cube game.