Friday, 19 March 2010

Year 4 projects

I will describe in this post my graphics projects that I develloped during year 4, at university. These are my oldest graphics projects, but I think they worth mentioning.

Loader and Modeller 3D

This was a group project for 2 persons. It is an app that allows model loading (3ds but limmited, and ms3d) and mesh manipulation. The user can displace vertices, can change texture coordinates, and apply affine transformations on the model. Animation from ms3d models can also be displayed.The app looks like this:



Using this loader (porting him into a new application) I've made an app for the AI module, implemetning a genetic algorithm for finding the way out of a labyrinth. The one who had to get out of the labyrinth was the animated dwarf:

A video from this app can be found here.

Another assignment that used the dwarf model:This is an older application, which is based on Nehe Lesson 31. It loades an ms3d model and has reflections on the ground. The skydome that surrounds the scene is spinning to suggest clouds movement.


And I have to mension my first shader assignment (Cg):


The next picture is from an application that implements volume shadows. It casts shadows from rotational objects.


This application is a small game, it has cubes that fall from the upper side of the screen. If the user presses a cube with a certain colour, the adjacent cubes with the same colour fade out, and the cubes that lay on top start falling.

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